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Community Forums › [C$W] TF2 › TF2 Talk › TF2 Hitsound + FOV


TF2 Hitsound + FOV
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The following users give thanks for this topic Anonymous - Thu Jan 28, 2010 01:29 PM
The Merovingian
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Post Post subject: TF2 Hitsound + FOV
Posted: Sun Jan 24, 2010 11:06 PM
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1) To enable the hit sound in TF2:
Options -> Multiplay -> Advanced -> "Hit sound"

2) To change the hitsound tone for minimal damage and maximal damage, type in console:
tf_dingalingmindmg 50
tf_dingalingmaxdmg 200
Lets you hear a high ding when damage was high, and a low ding when damage was low. Works great for me. It really learns me to play better

3) How to change the dingaling to a custom sound-file?
www.youtube.com/watch?...tube_gdata

4) FOV: Options -> Multiplay -> Advanced -> FOV = 70
5) In console:
fov_desired 90
viewmodel_fov 70

viemodel_fov = the fov of the gun+hands. 'viewmodel_fov 0' means, no hands + weapon on your screen


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keefy
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Post Post subject: Re: TF2 Hitsound + FOV
Posted: Sat Feb 13, 2010 11:08 PM
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OMG just like CPMA different sounds for how much damage.
This si sound is Q3 sound Smile no idea what it will sound like in TF2.
files.resistance-teste...tton10.wav


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