Home Private Messages Search
   Toggle Content Main Menu
 Home
 [C$W] Clan
 Members

   Toggle Content Twitter


   Toggle Content Teamspeak
You are viewing this on a browser which does not support dynamically sized iframe elements. Frame content my be viewed at this link.


 

 HL2:CTF News: Half-Life 2: Capture the Flag Enters Final Testing
HL2:CTF News Half-Life 2: Capture the Flag Enters Final Testing

After more than a year of only small bursts of progress, the remaining development team has found their way clear to compile the final beta and have submitted it for playtesting.

For those who had the opportunity to playtest the beta 1.72 release which never made it past playtesting, many of the game features have been retained in the 1.75 playtest release. The following is an edited version of those never revealed features from the changelog:

NEW MAP ENTITIES:

item_battery_large
ctf_banner_small

*Chargers have been disabled and game health has been balanced by the addition of a "mega battery."

SERVER CVARS:

violence_hgibs toggles gibs. 0 = off, 1 = on (default is 1)
ctf_excessive 0/1 - toggles gamemode excessive. *See Below
ctf_instagib "weapon_name" - enables gamemode instagib. *See Below
ctf_dynamicgrenades toggles whether grenade color will change when picked up by a opposite team.
tv_allow_static_shots auto director uses fixed level cameras for shots.
tv_allow_camera_man auto director allows spectators to become camera man.

CLIENT CVARS:

hud_crosshair_r sets crosshair red (RGB) color. (0-255)
hud_crosshair_g sets crosshair green (RGB) color. (0-255)
hud_crosshair_b sets crosshair blue (RGB) color. (0-255)
hud_crosshair_a sets crosshair alpha. (0-255)
cl_fov replaces "fov" command - saves fov between 75 and 120 and reloads on every map.

EVENTS:

ctf_flag_drop - Called everytime a player drops the flag.

GAME MODES:

ctf_excessive enables a crazy and fun game mode as detailed below:

* Useable weapons: Melee, 357, SMG1, Alyxgun, AR2, OICW, Shotgun, Crossbow, Sniper Rifle, RPG
* Spawn with 300/300 and have passive 10 armor/sec and 5 health/sec regen.
* Self damage is lowered to 30% and force caused by explosions is increased.
* Each kill grants a killer with additional 50 armor and 50 health.
* No items spawned and Ammo is unlimited (no combine balls).
** This cvar can NOT be used together with areanamode! ctf_arenamode must be at 0.
** This mode is only available in pro mode meaning ctf_promode has to be set to 1.

ctf_instagib "weapon_name" will cause that weapon to become a 1 hit kill as detailed below:

* Example: ctf_instagib weapon_rpg makes RPG 1 hit kill (defaults to crossbow)
* List of weapons: weapon_357, weapon_crossbow, weapon_crowbar, weapon_pistol, weapon_shotgun,
weapon_frag, weapon_ar2, weapon_smg1, weapon_ctf_oicw, weapon_ctf_sniper, weapon_physcannon,
weapon_ctf_alyxgun, weapon_slam, weapon_rpg, weapon_stunstick
* All other items & weapons are removed in instagib. The weapon chosen for instagib has infinite ammo.
** This cvar can NOT be used together with areanamode. ctf_arenamode must be at 0.
** This mode is only available in pro mode meaning ctf_promode has to be set to 1.

FEATURES:

Spectator is now like HL2DM where there is a spectator menu. Press +duck key to bring it up.
Players will now take screenshots (to the normal /screenshots directory) of the endgame scores automatically if ctf_matchmode is on.
Force player models to use male05 for Rebels and metro police for Combine

CHANGES:

Prepflagpass now makes the user run the following command: say_team Tossing flag from $L $H $A
Further enhancements to player movement.
Spectator is now like in HL2DM. There is a spectate menu to toggle.
Lowered amount of health gained using drain rune.
Scores now show in spectator. But ONLY scores, no captures / assists / returns / ping.
ctf_powerups now removes/respawns runes in real-time when changed via RCON

The game name will now reflect game cvars in server browser as follows:

* ctf_arenamode 1 - "CTF 1.75 Arena"
* ctf_excessive 1 - "CTF 1.75 Excessive"
* ctf_instagib <wpn> - "CTF 1.75 Instagib"
* All 3 at 0 - "CTF 1.75 Pro"
* ctf_promode 0 - "CTF 1.75 HL2DM"

More information on the latest testing and the move to bring HL2:CTF to final coming soon!
Posted by G_Unit_da_9 Wednesday, August 27, 2008 (09:13:05)

HL2:CTF News: Half-Life 2: Capture the Flag Enters Final Testing | Login/Create an Account | 6 comments

Threshold
The comments are owned by the poster. We aren't responsible for their content.

Re: Half-Life 2: Capture the Flag Enters Final Testing (Score: 1 )
by Mr. W on Wednesday, August 27, 2008 (10:24:42)
(User Info | Send a Message)
nice!

| Parent

Re: Half-Life 2: Capture the Flag Enters Final Testing (Score: 1 )
by Mr. W on Wednesday, August 27, 2008 (10:34:56)
(User Info | Send a Message)
the sxcessive game mode sounds lke shit loads of fun

| Parent

Re: Half-Life 2: Capture the Flag Enters Final Testing (Score: 1 )
by G_Unit_da_9 on Friday, August 29, 2008 (10:50:48)
(User Info | Send a Message)
Yes exessive mode is really extrem. Razz

| Parent

Re: Half-Life 2: Capture the Flag Enters Final Testing (Score: 1 )
by lovebaby on Tuesday, September 13, 2011 (08:05:41)
(User Info | Send a Message)
Classic burberry bag Gucci shoesof large capacity storage soluGucci uktion you all kinds of worries, and tender pink cherryGucci outlet blossoms are looking for how you ride. BALLY bag is filled with elegant French feelings, just like the retro design with no old-fashioned crochet smooth, delicate texture of the metal parts to be more prominent.

| Parent

Re: Half-Life 2: Capture the Flag Enters Final Testing (Score: 1 )
by lovebaby on Tuesday, September 13, 2011 (08:05:48)
(User Info | Send a Message)
Classic burberry bburberry outletag of large capacity storage solutionburberry outlet online you all kinds of worrieburberry bagss, and tender pink cherry blossoms are looking for how you ride. BALLY bag is filled with elegant French feelings, just like the retro design with no old-fashioned crochet smooth, delicate texture of the metal parts to be more prominent.

| Parent

Re: Half-Life 2: Capture the Flag Enters Final Testing (Score: 1 )
by lovebaby on Tuesday, September 13, 2011 (08:05:57)
(User Info | Send a Message)
ClassiUggsc burberry bag of large capacity storage solution you alUggs outlet kinds of worries, and tender piugg boots salenk cherry blossoms are looking for how you ride. BALLY bag is filled with elegant French feelings, just like the retro design with no old-fashioned crochet smooth, delicate texture of the metal parts to be more prominent.

| Parent

 
   Toggle Content Related Links
 Half Life 2: Capture the Flag
 More about HL2:CTF News


Most read story about HL2:CTF News:
HL2CTF 1.75 OPEN PLAYTEST

   Toggle Content Article Rating
Average Score: 0
Votes: 0

Please take a second and vote for this article:

Excellent
Very Good
Good
Regular
Bad


   Toggle Content Options

 Printer Friendly Page  Printer Friendly Page

 Send to a Friend  Send to a Friend


   Toggle Content User Info
Welcome

Anonymous

Nickname
Password
Register

Membership:
Latest: happyzhi
New Today: 0
New Yesterday: 0
Overall: 90

Online Now [16]:
Visitors: 13
Bots: 3
Members: 0

   Toggle Content Calendar
February 2012
MTWTFSS
01 02 03 04 05
06 07 08 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29

   Toggle Content Survey
C$W is of clan type




Results :: Polls

Votes: 6
Comments: 0

   Toggle Content Random Pic

10063-achievement_pyro_final0000.jpeg
10063-achievement_py ...

10039-tf2-6.jpg
10039-tf2-6.jpg

IMG_1079_2.jpg
IMG_1079_2.jpg

10002-cp_granary0006.jpeg
10002-cp_granary0006 ...

Photo Gallery

   Toggle Content Who Where
 Bots:
1: Majestic-12 > Community Forums
2: Google > CPGNuCalendar
3: Baidu > Downloads
 Visitors:
01: News
02: CPGNuCalendar
03: CPGNuCalendar
04: CPGNuCalendar
05: CPGNuCalendar
06: CPGNuCalendar
07: CPGNuCalendar
08: CPGNuCalendar
09: CPGNuCalendar
10: CPGNuCalendar
11: CPGNuCalendar
12: CPGNuCalendar
13: CPGNuCalendar

[C$W] Ca$hworks HL2:CTF Clan
Created by G_Unit_da_9 - Design by The Merovingian ™
Hosted by www.hell.at
Interactive software released under GNU GPL, Code Credits, Privacy Policy