Half-Life 2: Episode One Update Released
March 21, 2007, 1:30 pm - Jason Ruymen
Updates to Half-Life 2: Episode One have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 2: Episode One
* Fixed jerky NPC animation
* Fixed failure to load old savegames
Garry's Mod Update Released
March 21, 2007, 1:27 pm - Jason Ruymen
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Garry's Mod
* Added options to add shortcuts to desktop
* Added option to rebuild all of a categories icons
* Added spawn effect
* Added ability to duplicate NPCs
* Duplicator now copies ragdoll's face poses
* Changed Scoreboard's dimensions
* Camera's zoom is now clientside
* Clicking outside of the spawn menu will now close it
* Fixed rare client crash when holstering weapon had no owner
* Fixed rare client crash when Steam purchase was pending
* Fixed over the top scoreboard flashing
* Fixed detail model (grass, weeds) not showing on Day of Defeat: Source maps
* Optimized postprocessing scripts
* Fixed spawn menu categories popup menu showing in the top left of the screen
* Fixed spawnicons reloading when they don't have to
* Fixed props falling through the world when applying physprops when frozen
* Magnets are now included in cleanup
* Fixed duplicated props with children leaving children behind when removed
* Fixed constant debug output when using nail constraint
* Fixed not being able to click buttons on the top left of the screen in some gamemodes/mods
* Fixed undo list randomly not showing up
* Fixed overflows/Timeouts due to usermessages
* Kicking from the scoreboard now works on dedicated servers
* Fixed occasional crashes when playing single player maps with maxplayers > 1
* Scripted NPcs now look at the player when maxplayers > 1
* Camera can now take photos when zooming
* Fixed sometimes not being able to type into the spawn menu
* Fixed continually spawning props inside each other causing immense cpu usage
* Fixed NPC Medic battle crash
* Fixed crash when empty files in server_settings
* Fixed not being able to choose "no sound" for turret
* GMDM gibs now work as intended
* Fixed wheel axis being wonky after duplication
* Fixed "FindModel NULL name" exit when opening the spawn menu
Posted by G_Unit_da_9 Thursday, March 22, 2007 (19:06:41)