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 Team Fortress 2 News: Team Fortress 2 Update Released (7/1/2008)
TF2 News Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2

* Fixed backburner's flame critical hits not being recalculated after collision. This meant that it would check if the target was looking away once and after that the flame could score a critical hit again even if the orientation changed
* Added back some damage falloff to the Pyro's flamethrower. Not nearly as extreme as it was before the Pyro class pack
* Fixed bug that caused Demomen to take a small amount of extra damage from their own grenades and fly farther using them
* Fixed spy getting stuck in players after removing his disguise
* Fixed spy stabbing and being able to go invisible instantly
* Fixed spy disguised as enemy medic being able to spam voice commands
* Fixed buffed health not decaying properly after being healed by a dispenser
* Selectable menus can now be operated with number keys even if they are not bound to slot1, slot2, etc.
* Removed the remaining speed adjustments for carrying intelligence (a couple of game modes still reduced your maxspeed)
* Fixed a buildable item placement bug where the object would not rotate after the user tried to place in an invalid location

July 1, 2008, 2:00 pm - Jason Ruymen - Product Update
Posted by G_Unit_da_9 Wednesday, July 02, 2008 (17:01:10)

Team Fortress 2 News: Team Fortress 2 Update Released (7/1/2008) | Login/Create an Account | 0 comments

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